
Duels (beta) & PvP/Mining Gang Points
We're in our final period here at EndPixel for Prisons Season 2 Map 3 and we've got a Duels beta and some extra ways to earn those desired gang points! We will not be releasing any monetization this week as it's so close to reset, but keep an eye out for future posts to keep up to date with resets, updates and changes!
⚔️Duels (beta)

After many suggestions and a lot of testing, we bring Duels to EndPixel Prisons! Make your enemies put their money where their mouth is by utilizing our new system! Wager your friends or foe alike and show the server who the best is 🔥
Duels has 3 modes; Keep Inventory, Risk Inventory, and GKit duels.
Customize your duels to your liking, with the following 6 toggles and 7 maps to choose from:
Toggles: Pets, Trinkets, Death Certificates, Jet, Fix, Feed
Maps: Grasslands, Oasis, Ash, Ruins, Tundra, Astral, Mesa

👑 Gang Points from Mining and PvP
Now that we're settling in with the new gang points system, we're introducing 2 new ways to obtain points
Mining will now have a chance to give a gang points note, either 5, 10 or 15. This will work in cells world but at half the rate.
Upon killing a player, there is now a chance for them to drop a gang points note. This has many failsafes to avoid exploitation, so gang members, IP links and so fourth have been accounted for.
As always these rates are subject to change, so if you're wanting change or find any issues, let us know via the discord.
We're looking forward to the feedback on this one, so much sure you keep those suggestions going.
Bugs & QoL Changes
- Cell raiding point mechanic will now deposit point note in your "/collect" collection deposit
- Fixed cell raiding rare issue upon calculating 25% point deduction to the cell failing
- Fixed cell raiding issue failing to track the raiding player properly between drill deaths
- Fixed and updated "/collect" command functionality
- Fixed collection command not displaying the correct given amount
- Fixed collection system not persisting through reboots
- Fixed Combat "loggers" spawning within plot worlds
That's all for this week! Make sure to stay updated via the discord and here!