
Season 2 Map 2 Release Update & Changelogs
Season 2 Map 2 on EndPixel is finally here and we're looking forward to introducing some new content, a plethora of fixes, and TONS of balancing! Get ready to dive in to some out of this world gameplay this season!
💸 End Crate: Winter 2025 + Lootbox: Avalanche
This week we are introducing a new End Crate which has a guaranteed
OP item with every crate! - This crate is coming alongside our usual new weekly Lootbox!


🌟 Attributes
Miners, it’s time to level up like never before! To reward your hard work and dedication, we’re introducing Attributes- a brand-new system of permanent perks and abilities that will prove invaluable throughout each season. Attributes are powerful bonuses that enhance your gameplay, and we’re kicking things off with 18 unique ones to choose from! From boosting your efficiency to unlocking new capabilities, these perks are here to help you dominate the mines. Every time you Prestige, you’ll earn 1 attribute point which can be redeemed at any time in /attributes. Your hard earned attribute points also carry over to the next season! For example:
- If you hit Prestige 4 this season, you’ll start the next season with 4 Attribute Points ready to claim.
- Hit Prestige 4 again during that season, and you’ll gain 4 more points, for a total of 8 points to work with!
Please note, Attribute points do not stack through seasons, so you can only achieve a maximum of 8 points per map, but every map brings new opportunities to fine-tune your strategy!
Attributes:
Corrupt Mind - 1% chance to negate holy white scrolls.
Vengeful Wrath - +10% damage when under 30% health.
Ore Grinder - 2% chance to duplicate ores.
Capital Slayer - +5% damage to bandits in the capital.
King of the Hills - 15% chance for a second koth life.
Vampiric Essence - 3% passive lifesteal.
Bot Master - 1% chance to not consume a space-bot ticket.
Outpost Specialist - Caputure and destroy outposts at an increased rate.
Well Rested - Increase max total rested XP by 1 hour.
CF Expert - +1% CF win chance.
Lucky - Makes you lucky.
Bandit Bonanza - 2% chance to double drop bandit caches.
Knowledgeable - Chance to keep a book on apply.
Deep Space Explorer - -3% incoming damage in Deep Space.
Cheapskate - 20% less trinket energy cost.
Prosperity - +5% success on enchantment books apply.
Meticulous Miner - +5% mining speed.
Marauder - +10% resistance and damage to guards.
🐕 Pets
Pets are finally here to spice up gameplay! A highly requested feature, we’re kicking things off with 5 unique pets, each packed with their own set of powerful abilities for you to explore. Test them out, mix it up, and discover which one fits your playstyle best!
Alongside the release of Pets is 2 new items... Rare Candies & Pet Leashes! Rare Candies will allow you to fully upgrade a singular Pet level but can only be used on a pet once every 24 hours and will place the pet on cooldown upon use. Pet Leashes essentially function as white scrolls, but for pets, so if you're pet is leashed don't worry about losing him upon death!
Pets
XP Pet - Re-usable XP Booster.
Energy Pet - Re-usable Energy Booster.
Bandit Hunter - Increased damage and resistance whilst fighting bandits.
Stasis - Applies slowness and possibly trap to nearby enemies.
Charm - Mesmerize your last attacker, making them unable to damage you for a limited time.
🎯 Milestone Expansion
Milestones are also getting a fresh new look and some exciting updates! We’ve revamped the GUI style and introduced an all new milestone path: Bandit Capital. Plus, for those of you who exceed our expectations, we’ve added even more milestone checkpoints further down the line- push your limits and reap the rewards!

🎉 Event Shop
We’re overhauling the reward system for certain events with the introduction of the Event Shop! From now on, events like Bosses, Queen Bee Push, and Crown Capture will reward Event Points and Slots instead of traditional lootboxes. These points can be spent in /event shop, which features 3 event lootboxes at a static price along with a rotating shop for even more exciting options!

🪙 Pickaxe Prestige Tokens
Prestiging your pickaxe just got way easier! Prestige Tokens now let you bypass all requirements and instantly gain a prestige level. But that’s not all—we’re also introducing 2 brand-new prestige perks to make leveling up even more rewarding!
- Mining Mastery - Increased mining speed
- Orb Mastery - Increased orb slots.

💰 Jackpot Expansion
Last map's Jackpot update was a hit, so we’re taking it to the next level with an Energy Jackpot! From now on, jackpots will alternate between cash and energy, selecting a lucky winner every hour—get ready to test your luck and win big!
⚔️ PvP Changes
- Sonic Set
- Outgoing Damage reduced from 5% → 4% (Weapon)
- Passive Dodge reduced from 4% → 2% (Armor)
- Shadow Set
- Chance upon incoming damage to grant Speed IV to wearer for 6 → 8 seconds (Armor)
- Goliath Set
- Incoming Damage from Swords reduced from -5% → -7% (Armor)
- Angelic Set
- Incoming Damage reduced from 5% → 4% (Armor)
- Outpost 2 is now Iron & below, rather Gold.
- Increased Extinguish proc chance.
- Increased effects of Perfect Strike & Increase proc chance.
- Increased increased damage multiplier from Bloodlust when a victim is bleeding.
- Reduced Poison proc chance.
- Last stand activation now shows a chat message.
- Re-implemented Frenzy enchant with fixed logic no longer allowing players to abuse previous issues.
- Fixed Scorch & Poison true damage being processed negating current armor status.
🛡️ PvE Changes
- Bandit Capital drop rates adjusted.
- Removed +6's from rare caches.
- Added Bandit Capital backpack.
- Fixed an issue in Deep Space where you could get stuck in your ship because of the alien.
- Fixed an issue where bandits could spawn in unnatural areas.
- Fixed an issue where bandits could go outside of their zone and despawn.
⛏️ Mining Changes
- New enchant: Credit Finder.
- Mining logic has been reworked to feel smoother.
- Fly mining in overworld mines will now feel smoother with Vigor 4.
- Explosive now breaks 100% of all blocks within it's radius.
- Efficiency base mining speed has been buffed slightly.
- Replenish proc chance has been slightly reduced.
- Momentum mining speed has been slightly increased.
- Ore sell prices have been updated.
- Added soul sand to the Diamond Nightmare entrance.
- Removed Guard close to nightmare to extend the kite length.
- Gilded mine is now 2 layers thick.
- Backpack upgrades now only require blocks mined.
- Ruby Excavator & Monopoly pickaxes now exist.
⚙️ Bug Fixes, QoL's, & Other Changes
- Introduced /endcrates.
- Increased enchant book cost by 5x.
- Rank tag graphics have been revamped.
- Staff members chat color is now more distinguished.
- All paid ranks now have white chat color.
- Slightly updated scoreboard.
- Updated TAB in accordance with new rank graphics and colors.
- Added XP requirements to /levels (updates with prestiges).
- Implemented levelcap remaining time within /levelcap menu.
- /pets menu has been created.
- Bandit Scouts have been vaulted for the time being.
- Outpost 3 chest perk removed.
- Implemented cell check to ensure glitched gens are remove periodically if found.
- Implemented cell check on load to ensure the removal of glitched gens .
- Fixed cell raiding issue causing glitched & ghost ore generators returning after a reboot.
- Fixed holy white scroll negation from processing the item still even when negated.
- Fixed inventory restoration issue involving some custom items causing returned items to glitch out or become invalid.
- Fixed multiple enchantments not working with NPC type entities.
- Fixed cart push event logic from rewarding players who did not participate in the event at all.
- Fixed gang relation coloration issue displaying non gang members as green members on tab.
- Fixed double death issue caused by recent enchantment plugin changes.
- Implemented static reboot times regardless of server manual reboots offsetting times.
- Implemented persistent boss event timers so they no longer reset upon reboots in general.
- Fixed combat tag not setting temp invulnerability if you were flying or gliding whilst being tagged falling to your death.
- Fixed cell ghost block bedrock generators from occurring in a very rare specific case.
- Fixed cell medic guard issue allowing them to move into unreachable places.
- Removed old "jelly" healing items from boss events replacing them with vanilla potions to aid in battle.
- Fixed duplicate orb application issue .
- Fixed outpost mask not applying additional speed increase in rare specific occurrences.
- Fixed new version non case sensitive commands. (Ex: /r and /R will both work now)
- Fixed Deep Space item crafting issues.
- Command /bossevent has been changed to just /boss join <bossName>.
- Removed level up screen totem effect and changed it to solely text.
- Removed previous base backpack model implementation and implemented new one.
- Implemented cell IP purchase limitations preventing abuse of this issue.
- Fixed multiple mining visual issues causing break stage visual issues on already stone broken blocks.
- Fixed initial mining visual delay issue to make for a more natural feel.
- Fixed explosive mining enchantment visual issue leaving ghost breaks behind.
- Fixed fragment mining enchantment visual issue causing break stages to glitch out leaving ghost breaks behind.
- Fixed explosive mining enchantment logic with cell ore generators allowing players to break surrounding block types that do not match the initial block break material type.
- Adjusted base efficiency mining enchantment speeds to make for a more natural feel when applied.
- Adjusted backpack upgrade requirements no longer requiring non-block mining upgrade requirements.
- Implemented 24 hour XP bottle consumption limitations preventing players from excessively leveling.
- Implemented system to prevent players from picking up & placing ore generators while they are being raided.
- Adjusted Bee Mask to no longer allow fly within your own cell while you are being raided.
- Implemented Raid Tool functionality allowing you to instantly pickup your own cell ore and essence generators instantly.
- Implemented Raid Tool functionality allowing raiders to break any block within the cell cuboid they are raiding excluding non raiding zones.
- Updated server versioning & translation systems for older & newer minecraft versions.